void CTaskMode::createSpr(int taskId,Coordinate pos,int offiset){	if(taskId < TASK_SPECIAL_SEGMENT)	{		Sprite * sprAction = Sprite::create("cell2.png",Rect((taskId%IMG_X_CNT)*CELL_WIDTH,(taskId/IMG_X_CNT)*CELL_HEIGHT,CELL_WIDTH,CELL_HEIGHT));		sprArr.push_back(sprAction);		sprAction->setPosition(Point(pos.m_nX*60,pos.m_nY*60+30));		addChild(sprAction);		sprAction->runAction(ScaleTo::create(0.7,0.2,0.2));		sprAction->runAction(Sequence::create(MoveTo::create(0.8,allLocation[offiset]),			CallFuncN::create(this,callfuncN_selector(CTaskMode::removeAction)),nullptr));	}}void CTaskMode::removeAction(Node *node){	updateUI(1);	int i;	Sprite *spr = (Sprite *)node;	for(i=0;i
removeFromParent(); break; } } sprArr.erase(sprArr.begin()+i,sprArr.begin()+i+1);}
删第二个元素 vector
 v;v.erase(v.begin()+1,v.begin()+2);注意erase(m,n)删除第m到第n个元素,第n个不会被删除

CCCallFunc::create(this, callfunc_selector(testCallFunc::callback1)),
CCCallFuncN::create(this, callfuncN_selector(testCallFunc::callback2))
CCCallFuncND::create(this, callfuncND_selector(testCallFunc::callback3), (void*)0xbebabeba)

对应的方法

void testCallFunc::callback1(){}void testCallFunc::callback2(CCNode* pSender){}void testCallFunc::callback3(CCNode* pTarget, void* data){}